Apple: iPhone OS supports open standards; Flash is closed

The back and forth between Apple and Adobe continues with Apple claiming Flash hinders the progress of new platforms

Apple doesn't sound terribly broken up about Adobe's announcement that it would stop developing its Flash-to-iPhone app building capabilities.

In response to a blog post from Adobe's Mike Chambers, which derided Apple for not being more open with its approach to the App Store, Apple spokeswoman Trudy Muller told CNet on Wednesday, "Someone has it backwards -- it is HTML5, CSS, JavaScript, and H.264 (all supported by the iPhone and iPad) that are open and standard, while Adobe's Flash is closed and proprietary."

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Ever since the launch of the iPhone, Flash has been persona non grata on the platform. Apple has repeatedly preferred other technologies for a variety of reasons, including performance and supporting open standards over proprietary ones such as Flash.

Even Steve Jobs has reportedly derided Flash on several occasions. Developer Greg Slepak e-mailed the CEO to complain about Apple's insistence on banning intermediary development technologies like Flash from the App Store and Jobs reputedly responded: "We've been there before, and intermediate layers between the platform and the developer ultimately produces sub-standard apps and hinders the progress of the platform."

[via Daring Fireball]

This story, "Apple: iPhone OS supports open standards; Flash is closed" was originally published by Macworld.

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