Eric Redmond on design patterns for distributed systems

Eric Redmond believes that programming distributed systems is something that an average programmer should be able to do -- it's just a matter of knowing exactly what you want to do and why, and then applying the right design patterns. In this Puppet Labs podcast, Eric introduces some basic concepts of distributed systems and talks about tradeoffs involved in implementing different distributed design patterns, including speed, capacity, uptime and data integrity.

Listen in on this conversation with Puppet Labs...

This story, "Eric Redmond on design patterns for distributed systems" was originally published by JavaWorld.

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