Imagine how different the tech industry might have been had Gary Kildall accepted IBM's offer, back in 1980, to license his computer operating system for a top-secret project. CP/M would have been the OS that shipped with the original IBM PC, and the world might never have heard the name of Kildall's competitor, who eventually accepted the contract: a Mr. Bill Gates.
For all the amazing advances that the computing industry has brought us over the years, some of its most pivotal moments are memorable for all the wrong reasons. Not every idea can be a winner, and not even Microsoft can avoid every misstep. But as they say, those who forget history are doomed to repeat it -- and then again, others just keep screwing up. In the interest of schadenfreude, then, here is a look back at the last 20 years' worth of blunders, fumbles, also-rans, and downright disasters that you may have forgotten about -- or wish you could.
Top tech flops Nos. 21-25: PS/2, VR, compression wars, ...
Top tech flops Nos. 16-20: Copland, Gnu Hurd, Oracle Raw Iron, ...
Top tech flops Nos. 11-15: Palm OS Cobalt, Netscape 6, search engines, ...
Top tech flops Nos. 6-10: Itanium, Mac clones, e-currency, ...
Top tech flops Nos. 1-5: DRM, paperless office, iPod imitators, ...
Tech's all-time top 25 flops: No. 21 to 25
25. IBM PS/2. The original IBM PC hit the market like lightning in 1981. Unlike earlier IBM computers, it was built with off-the-shelf parts instead of proprietary components, making it the most affordable business machine yet. But by the late 1980s, IBM found itself edged out of the market by Compaq and the other PC clone makers. Its solution? Try again with proprietary components, of course!
The Personal System/2 series, introduced in 1987, was meant to be "software compatible" with the PC, but its Micro Channel Architecture made it incompatible with existing hardware. The clones had no such problem. Like the disastrous PCjr before it and the PS/1 series to follow, the PS/2 convinced customers that lightning would never strike twice in IBM's PC division.
24. Virtual reality. In 1982, the movie "Tron" imagined a man traveling the eerie internal landscapes of a computer. Fifteen years later, the technology arrived to make it happen -- sort of.

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