April 09, 2007

What the enterprise can learn from the iPod

Designing insulation into selected systems and facilities can enhance productivity

People who live in dense urban areas or who work in turbulent environments are more likely to seek insulation from highly unpredictable stimulation. Or so a series of informal surveys I’ve undertaken on iPod use suggests.

A hit for its excellent design and UI that transcends electronics’ craptastic norm, the iPod lets those who are getting more stimulus than they can handle immerse themselves in content of their choosing, buffered from the intrusion of others’ thoughts or taste -- a comforting pod of personal, predictable choice.

Contemporary workplaces are riddled with stimulation (predictable and otherwise) that derails productivity. E-mail pinging, IM, arm-waving, and impromptu meetings all pull workers out of “the zone.” And because every interruption costs workers an estimated 20 minutes of productivity, workplaces where contributors are pinged three times an hour are perfect black holes that zero out productivity altogether.

So take a tip from iPod affinity, and design selective insulation into facilities and systems. Most engineers and developers, for example, need more insulation (give them offices), while successful help desk staff generally need to interact more (where cube farms work better). For insulation seekers, a daily two-hour “no-interruption period” when incoming communications are blocked or ignored is something I’ve had immense success with as a manager. Caution, though: People who tend to buffer themselves too much are less likely to attain information they could not glean from other sources, to synthesize, ergo, to create and learn.

On the app side, the iPod’s success suggests that highly customizable programs that allow for an element of personal taste are more likely to make end-users feel invested in using them. Systems that deliver have-it-your-way portals or dashboards are fast becoming essential. And it doesn’t hurt to inject a little cool. Attractive, usable software isn’t hard to design, and it usually pays for the front-loaded extra work within a few days of deployment.

More consumer tech wisdom:

YouTube :: TiVo :: Netflix :: Flickr :: MySpace :: Segway :: Multiplayer Gaming :: Gaming Consoles

See the slideshow: What IT can learn from consumer tech

Close

On Twitter now

Application development

Powered by Twitter

White Paper

D2D Virtual Tape Library Replication Primer

This whitepaper explains the terminology and concepts behind Data Replication technologies and establishes some sizing rules through worked examples. Learn the new paradigm in disaster tolerance—protect data anywhere.

Download now »

White Paper

An Alternative to Virtualization for Datacenter Cost Savings

Server virtualization is a popular option for dealing with mounting datacenter costs. Another equally promising approach is the use of an Application Delivery Controller. Citrix NetScaler provides a low-cost way for organizations to reduce their server count and accrue cost savings from a reduction in space, cooling, power and personnel.

Download now »

White Paper

Why Your Firewall, VPN, and IEEE 802.11i Aren't Enough to Protect Your Network

The emergence of WLANs has created a new breed of security threats to enterprise networks.

Included in HP ProCurve WLAN solutions is security technology that alleviates threats from WLANs through:
* Monitoring wireless activity inside and out of the enterprise
* Classifying WLAN transmissions into harmful and harmless
* Preventing transmissions that pose a security threat to the enterprise network
* Locating participating devices for physical remediation

Download now »

White Paper

Bringing the Edge to the Data Center

Effectively address data protection challenges, implementing solutions that help store and protect business–critical data while cutting costs and improving efficiency and reliability.

Download now »

Sign up to receive InfoWorld Resource Alerts

Subscribe to the Developer World Newsletter

Receive a weekly roundup about the art and science of software development.

©1994-2009 Infoworld, Inc.