Android development: The open approach
Last month I wrote about developer issues around implementing multitouch gestures on Android, warning about bugs in the APIs. But you can work around them, and the fact that the pinch gesture functions so well on the Incredible's Web browser tells me it can be done. However, I don't know how much of the credit should go to the Sense UI, the browser code, and or the Android operating system.
Since buying an Incredible, I've become more serious about Android development, updating my SDK and reading the latest documentation and books, including the final version of "Hello, Android, 3rd Edition" by Ed Burnette. It's not part of my day job, but I'm spending some of my own time becoming more familiar with the capabilities and quirks of the Android 2.1 SDK and the level 7 Google APIs.
I don't know whether I'll ever publish an application to the Android Market, but I like the fact that I can do it when I think the application is ready, not when the gatekeepers of a walled garden (I'm looking at you, Apple) decide it's ready.
This article, "Google Android comes to life," was originally published at InfoWorld.com. Read more of Martin Heller's Strategic Developer blog and follow the latest news in Google Android and software development at InfoWorld.com.