Super Mario Run is coming to Android…later
Yesterday was Apple’s big iPhone 7 announcement, and one of the juiciest tidbits that came out of the keynote was the upcoming release of Super Mario Run for iOS devices. But what about Android? Well, according to Phandroid and other sources, Super Mario Run will appear on Android…at some point.
Joe Fedewa reports for Phandroid:
Super Mario Run is not like your typical Mario game. It’s more like Flappy Bird than a traditional platformer. Mario is constantly running from left to right across the screen. All you have to do is jump to collect coins and avoid obstacles. The game includes many stages and a “Battle Mode.” It’s not exactly what people envisioned for a Mario mobile game, but it looks fun.
Apple and Miyamoto said Super Mario Run will be exclusive to iOS first. The key word is “first.” It was clear that Miyamoto and Nintendo plan to bring the game to more devices. It’s scheduled for iOS before the Holidays. Hopefully, we don’t have to wait much longer for the Android release.
The news that iOS devices were getting Super Mario Run first hit the Android subreddit and folks there shared their thoughts about it:
Eperiod: “I’m very happy to see it’s just a one-time payment to buy and play it. Didn’t they mention a while back they wanted to bring Animal Crossing to mobile? That sounds like micro-transaction hell.”
Riskcheck: “As per the Apple store description, it does include in-app purchases.
Marcster: “Nintendo did this with their other “F2P” games on 3DS. They called it “Free to Start”.
You can play it for free with time restrictions, or buy the game and remove them. But, if you buy a certain amount of microtransactions while in free mode, the game removes the time restriction.”
Giantmushrooom64: “This is Fallout Shelter all over again. Any hype will be long gone by the time we get it.”
Donnysaysvacuum: “And it will be released months after the iOS version, after all the hype has died down, missing features, and with numerous bugs and shoddy porting. Then we can all blame Piracy and cheap ass android users for poor sales.”
Memtiger: “It’s about time Nintendo realized that both iPhones/Androids were a huge market that they were ignoring.
It’s obvious they have no intention of building a phone of their own, and getting “Mario” into kids hands will create a vector to draw kids attention to their console and suite of games.”
Amppelix: “You speak as if this is news, but Nintendo has been public with its plans to go mobile since at least 2015. They already have Miitomo out on mobile, even, although it isn’t a game. The only real surprise here is the fact that a Mario game exists and is the one out first (a good idea IMO, better to start with the really big guns); they’ve been saying they would come out with Animal Crossing and Fire Emblem first and proceed from there.”
QuestionsEverythang: “The Android market is much larger globally than the iOS market. They’d have to be financially retarded to ignore Android.”
AsterMK: “But iOS users spend a lot more money on games per capita, because I can tell you the average Android user uses a low-end Samsung phone in a third world and/or developing country.”
Pojosamaneo: “Runners vary in quality. Rayman Jungle Run and Fiesta run were great!
I have no doubt this will be one of the few mobile games that I play to completion. Glad it isn’t bogged down by the freemium model.”
If you missed Apple's announcement about Super Mario Run yesterday, here's a video preview of the game:
Android 7.0 Nougat review
Reviews of Android 7.0 Nougat continue to roll in, and one of the latest comes from Trusted Reviews. The site has an in-depth review of the latest version of Android and gave it four out of five stars.
Andrew Williams reports for Trusted Reviews:
Android 7.0 Nougat is the major revision of Android for 2016/2017. The upgrade first became available for phones in August 2016. However, depending on the device you have, there’s a good chance you’re still waiting. If this is the case, there’s one question you’ll want answered: is this Android OS update actually worth getting excited about?
If you’ve been hankering after a super-flashy revamp to make it seem we’ve entered a new era of Android, you may be disappointed. Android 7.0 Nougat’s goals are more about preparing for the future of Android app development, adding little tweaks here and there, with the end result being that in use your device will feel faster.
Android 7.0 Nougat is actually a more dramatic change than it at first appears. On the surface, it looks like Google has simply adopted its own versions of features we’ve seen before, such as Multi-Window multi-tasking and customisable drop-down feature toggles.
However, there’s been some important behind-the-scenes progress. The Vulkan API is good news for the future of high-end Android games – if developers find a way to tear themselves away from free-to-play casual projects. And the first steps in multi-tasking that involves two apps directly communicating with one another is exciting – even if its uses right now are limited.
7 features that the iPhone 7 borrowed from Android
Apple’s announcement of the iPhone 7 drew lots of applause from the audience at yesterday’s keynote address. But one writer at Greenbot noticed that the iPhone 7 offers some features already found in Android phones.
Derek Walter reports for Greenbot:
If you were watching the Apple live stream and shouting at your computer, “hey, Android already has that!” over and over, you weren’t alone.
Apple certainly took some “inspiration” from many of the hardware innovations brought about by Android phone makers. Here’s a recap of the features that Apple ballyhooed on stage, but aren’t exactly news to those of us who have been using Android phones for the past few years.
1. Dual rear cameras
2. No headphone jack
3. Water and dust resistance
4. Stereo speakers
5. Quad-core, big-and-little CPU cores
6. Faster LTE
7. 32GB of minimum storage
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