Tech's all-time top 25 flops: No. 21 to 25
25. IBM PS/2. The original IBM PC hit the market like lightning in 1981. Unlike earlier IBM computers, it was built with off-the-shelf
parts instead of proprietary components, making it the most affordable business machine yet. But by the late 1980s, IBM found
itself edged out of the market by Compaq and the other PC clone makers. Its solution? Try again with proprietary components, of course!
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24. Virtual reality. In 1982, the movie "Tron" imagined a man traveling the eerie internal landscapes of a computer. Fifteen years later, the technology arrived to make it happen -- sort of.
Building a spatial interface for the Internet was all the rage in the late 1990s, owing in part to VRML (Virtual Reality Markup Language). The problem was, it didn't make much sense. The Web put the world of information at your fingertips; leave it to software engineers to find a way to send it back down the street, across a bridge, and up two flights of stairs.
The concept lives on today in Second Life, which seems to think the problem is not enough advertising. But the truth is that mainstream users have never warmed to VR. Wake us up when we can ride real lightcycles to work and meet our clients on the Game Grid.
23. Compression wars. What do you do when another software company copies your code and releases an improved version of your own product? Sue them into the ground, right? That's what System Enhancement Associates (SEA) thought in the 1980s, when Phil Katz released a clone of SEA's archive compression program, Arc.
Katz's hand-optimized assembly language provided better performance than the original Arc, but because Katz had borrowed code from SEA's product, SEA successfully sued for copyright infringement. Customers, however, felt betrayed. They saw SEA as a bully trying to stifle Katz's superior software. When Katz came up with his own high-performance archive format in 1989 -- called Zip -- they ditched Arc in droves, and SEA's business never recovered.
22. Apple OpenDoc. Long before the Cocoa and Carbon APIs earned raves from Mac OS X application developers, Apple put its weight behind another innovative programming technology. Called OpenDoc, it was a way for developers to build applications out of lightweight, modular components. After all, what is a word processor but a text editor, a spell checker, a file manager, and a few other modules all thrown together? With OpenDoc, developers could mix and match, building their applications out of all the best bits.
Unfortunately, the concept never caught on. As it turned out, most applications weren't really as modular under the hood as they appeared on the surface -- and it didn't help that those so-called lightweight components turned out to be memory hogs that ran like molasses. After five short years, the book on OpenDoc was closed.
21. Push technology. In 1992, PointCast had a clever idea: Why not make it possible to view stock quotes, headlines, and other information in real time, without browsing the Web? Instead, the PointCast client would "push" the information direct to the desktop, all day long.
The idea spawned a horde of imitators. Unfortunately, no one foresaw the strain that all that pushing would place on the limited Internet connections of the time. Network managers banned the client, and modem-based home users balked at the ads being pushed to them along with their sports scores.
News Corp. once offered $450 million for PointCast. Two years later, the push craze had evaporated, and it sold for a paltry $10 million.
Top tech flops Nos. 21-25: PS/2, VR, compression wars, ...
Top tech flops Nos. 16-20: Copland, Gnu Hurd, Oracle Raw Iron, ...
Top tech flops Nos. 11-15: Palm OS Cobalt, Netscape 6, search engines, ...
Top tech flops Nos. 6-10: Itanium, Mac clones, e-currency, ...
Top tech flops Nos. 1-5: DRM, paperless office, iPod imitators, ...
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